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This video present­a­tion from Siggraph 2007 has been pop­ping up all over the inter­nets the last couple of days, and the implic­a­tions are truly aston­ish­ing. Algorithmically this is a remark­ably simple tech­nique, and eas­ily imple­men­ted in real-time. It should be pretty straight-forward to write an imple­ment­a­tion in ActionScript 3 (for Flash 9) or in IronPython (for Silverlight) and have this apply to images in webpages with a min­imum of effort.

More excit­ing than simply just res­iz­ing images is that the weight­ing and treat­ment that can be applied manu­ally to spe­cific regions of an image. It’s easy to ima­gine a myriad of gam­ing oppor­tun­it­ies that arise if you can hide data select­ively in images across the web through this technique.

Dr. Shamir’s other research work is pretty inter­est­ing as well, cov­er­ing as he does:

  • Mesh Partitioning
  • Skeleton Based Representations
  • Multi-Resolution Models
  • Object Feature-Space Analysis
  • Digital Typography
  • Visual Succinct Representation of Information

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