Tag Archive: ideas


YouTube Preview Image

This video present­a­tion from Siggraph 2007 has been pop­ping up all over the inter­nets the last couple of days, and the implic­a­tions are truly aston­ish­ing. Algorithmically this is a remark­ably simple tech­nique, and eas­ily imple­men­ted in real-time. It should be pretty straight-forward to write an imple­ment­a­tion in ActionScript 3 (for Flash 9) or in IronPython (for Silverlight) and have this apply to images in webpages with a min­imum of effort.

More excit­ing than simply just res­iz­ing images is that the weight­ing and treat­ment that can be applied manu­ally to spe­cific regions of an image. It’s easy to ima­gine a myriad of gam­ing oppor­tun­it­ies that arise if you can hide data select­ively in images across the web through this technique.

Dr. Shamir’s other research work is pretty inter­est­ing as well, cov­er­ing as he does:

  • Mesh Partitioning
  • Skeleton Based Representations
  • Multi-Resolution Models
  • Object Feature-Space Analysis
  • Digital Typography
  • Visual Succinct Representation of Information

Game Ideas: Duality

Basic premise:

Players in a per­sist­ent vir­tual world inhabit two states — two par­al­lel lives.

When not act­ive in the world, play­ers take on the role of NPCs, their bod­ies under the con­trol of basic AI routines that go about daily life in any of the towns and vil­lages that scat­ter the world. The ful­fil the roles of mem­bers of a com­munity — under­tak­ing pro­duc­tion, vend­ing, civic duties that play­ers would for the most part find unsatisfying.

When a player becomes act­ive in the world their char­ac­ter under­goes a trans­form­a­tion from their mundane life into an agent for change in the world. It’s the player’s choice what form this agency takes — they could choose to ful­fil their role in a soci­ety act­ively under­tak­ing tasks that the game’s AI would oth­er­wise per­form — or they can act out an altern­at­ive role bey­ond the bound­ar­ies of nor­mal life and fol­low the course of hero’s jour­ney that the game allows for.

Powered by WordPress | Theme: Motion by 85ideas.